Symmetry
Regularity
Unity
Fragmentation
Simplicity
Balance
Symmetry
Regularity
Simplicity
Economy
Understatement
Subtlety
Both products have their own functions and utilities. They have the same properties in which the products will enhance the atmosphere of a space, but at the same they serve different purpose and task. Furniture and Lamp/Lighting are one of the most important elements in supporting the interior of a building. Therefore, Using the right visual techniques in designing the products will greatly affect the final result. Some qualities are applied to both products, such as: Symmetry, regularity, and simplicity. However, the furniture can be transformed to something else (From a table top into a table with chairs), that also will serve another functions; consequently, another visual techniques can be added to the product. Whereas, the lamp is adjustable ,for its height and angle, but doesn't serve another task.
Tuesday, November 16, 2010
Tuesday, November 9, 2010
Contrast
Here is a graphic image using completely contrasting images. A gun is seen as a violent weapon, intimidating, wrong, masculine. A Japanese style fan is seen as delicate, tranquil, calming, cool, feminine. This juxtaposition shows a gun shooting out a fan with a small cartoon skull and crossbones with hearts as the joints of the bones. The character has a slight smile possibly winking with one red heart eye and the other white. This does express the action a gun would actually make. Though, the fan is opened in a similar fashion that the gun would explode a bullet with gun powder shoot out in all directions. The limitation of contrasting colors are powerful. They really state a message a black weapon shooting out a white fan with a red character that could represent an injury that a gun would cause. The image is balanced with lost of motion created by the shooting gun with similar motion created by the open fan. An wrongful action with a message of hope. The fan takes the pressure off of the shooting gun. These two images together makes the viewer think differently about the three images in context.
This album cover uses contrasting tones of black and white. The artist is displayed in a familiar set up using clean white attire, all dolled up for a photo shoot with full make-up and hair. She stands in front of a vandalized wall dripping with thick black paint. This contrast could be successful but due to the juxtaposition of the artist and background are too absolute. The artist is standing too close to the contrasting image. The paint seems to have been thrown at the direction of the beautiful woman. This angle could be interpreted as the paint being thrown at the woman in disgust. Her body language verbalizes this idea even more standing with her face backing away from the thrown paint. I would think this is a disrespectful representation of someone who is obviously trying to show off her talent. These polarities should reflect a artist being able to coincide with both concepts street grunge with classic vocals maybe. This is clearly two different ideas haphazardly juxtaposed together. There is a possibility that the artist and the background was taken at different times. This is no seen a whole concept merging together to represent this woman.
Tuesday, November 2, 2010
IMPLIED MOTION IN DESIGN
Motion is created in this graphic by an implied motion of applied movement. The figure is repeated in a consistent form as a walking character. The figure walks and leaves an impression of its past movements. A continuous shadow is formed and blurred to indicate motion blur. Each body part is is moved according to actual motion. The arms seem to have been waving as the character moved forward.
The college basketball player above is perceived to be moving because of the diagonal positioning of her body. Imagine the same picture with the athlete standing perfectly upright. The sensation of motion would be diminished or lost as she would appear to be standing still. Diagonal lines are strong visual cues to be used to emphasize motion.
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